Debug version 0.0.1666
Stranded in Strife Demo » Devlog
- In battle, dynamically size action boxes based on text width
- Add a retort from Cudgel if Wax fails to reach him on comms when they're standing close to each other
- Align inventory overlay
- Add party member descriptions in the party overlay
- List each party member's battle actions when they are selected in the party overlay
- Finally name the ship
- Create title screen art
- Small tweak to the Credits music
- Add minor decorations to various areas (swamp, jungle, etc.)
- Replace the game icon
- Add sound effects, so many sound effects
- Add an anthill point-of-interest in one of the swamp areas
- Insert a black screen with crash sound between the opening cutscene and the first area
- Experimentally add gamepad vibration/force feedback in a few places (with an option to disable it)
- Tweak Afrikaans translations – still very limited
- Add a point-of-interest at the ship's core
- Fix Wax's interaction icons to render over things that may be in front of him
- Add a comms message for when the player has started the cargo recovery mission
- Add a guard against button spamming when the player is closing the map/party/inventory view
- Fix the alignment of collision boxes for one of the walls inside the ship
- Fix a bug that often caused sounds to be delayed
- Play a sound when the player adjusts the SFX volume in the options menu so that they can hear what they're doing
Files
StrandedInStrife.0.0.1666.zip 73 MB
15 days ago
Get Stranded in Strife Demo
Stranded in Strife Demo
Free Chapter 1 Demo
| Status | Prototype |
| Author | StephanB |
| Genre | Adventure |
| Tags | Exploration, Pixel Art, Retro, Turn-Based Combat |
More posts
- Chapter 1 Demo is Now Live!2 days ago
- Debug version 0.0.16856 days ago
- Debug version 0.0.155262 days ago
- Debug version 0.0.150173 days ago
- Debug version 0.0.135799 days ago
- Debug version 0.0.1305Jan 10, 2026

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